![]() ![]() On top of the design itself, each stage has multiple difficulty settings, with more waves, higher costs and less health with each ratchet up. Of course, this is the chance to really get some mileage out of the air and sea troops that you don’t normally use, and I do appreciate Ninja Kiwi making efforts to not just crank out the same map over and over and paint it a different color. The maps are often peppered with well chosen obstacles, like tiny islands that only seat one monkey or, in the same vein, awkward patches of water that normal troops can’t deploy upon. Depending on the difficulty setting, you could end up on a surprisingly straightforward design (a little twisting in the lane but nothing serious) or a huge number of balloons coming down the pipeline, from different entry points, at the same time. ![]() ![]() Just for sheer versatility, Bloons TD 5 blows things like Field Runners out of the water. You can even buy single battle use troops that aren’t available anywhere else, but could turn the tide very easily. The money and tokens you get from completing a level can be invested in passive upgrades for certain troops for the full game OR to purchase single battle powerups that are much stronger but, arguably, less financially sound. There are items that you, the player, can toss onto the screen in order to try and stop the balloons in a more active manner, and then the game really starts to get complicated. Besides the number of troops, you also level them up in battle, getting new abilities that can be purchased per unit and activated. While I haven’t played 6, I have a hard time imagining a game that gets bigger for tower defense than Bloons TD 5. I could write a ten page article just about the strengths and weaknesses of all the troops, but know there are a LOT.īloons TD 5 is probably a great choice for the Switch due to the sheer vastness of the game. There are also monkeys with mortars, gatling guns and pirate ships, and so, so much more. The monkeys, to their credit, have a nice variety to them as well, from dart throwers to glue gunners to magicians, pilots, submarine captains and superheroes. Let too many balloons reach the other side of the map and it’s game over. The balloons start simple, and then grow more complex, becoming multi-layered (more darts to pop them), camouflaged (invisible to some monkeys), armor plated (must be exploded before popped) and, eventually, turning into veritable zeppelins that release tons of balloons when popped. I could have just as easily not reviewed the game and continued playing it on the long train rides when my Switch is at home, but I wanted to see how this console version played.īloons, as the games go, put you in charge of an ever growing army of monkeys with darts, and there are balloons you must pop. ![]() Why on earth would Ninja Kiwi choose to focus on an old entry and not the newest? Well, frankly, number five is where they really hit their sweet spot: the amount of time and investment with reward coming back to developer and player was perfected here, and there’s a reason that I chose to review this game despite having it on my iPhone: because it’s fun. You may not realize, however, that the fifth game was originally published back in 2011 and the sixth version only came out this year. The only thing I will say is that I’m shocked as to the quality of the port.īloons TD 5 is, as you may have guessed, the fifth installation into a series of games made by Ninja Kiwi. So I’m not surprised to see that one of the most popular tower defense games, Bloons TD 5, get a Nintendo Switch port. Being able to fight of hordes of ENTER THING HERE and be a successful hero is intrinsically rewarding. The mobile game revolution brought the games to the forefront of the casual marketplace, and for damn good reasons. It’s a weird genre that, depending on the entry, requires either a lot of planning or a lot of patience, or a combination of the two. ![]()
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